You might not know this, but I play a lot of video games.
I grew up on point-and-click adventures like Curse of Monkey Island and MYST, and when I first played the award-winning game WEIRDWOOD MANOR, I knew there was a great middle-grade story to be told in its twisty, magical universe.
Paul Pattison and the team at Wasabi Entertainment were looking to bring their imagination and story-telling ability to the world of books, and I was fortunate enough to partner with them in bringing THIEVES OF WEIRDWOOD to life. Now, with the help of the always brilliant Christian McKay Heidicker (THROW YOUR ARM ACROSS YOUR EYES AND SCREAM, S&S), THIEVES OF WEIRDWOOD is coming to the printed page! Check out the announcement from Publisher’s Weekly:
Seriously, these books are going to be so fun, and weird, and puzzly— think a Dickensian WESTING GAME with a bit of THE HAZLEWOOD thrown in.
More WEIRDWOOD news to come!